| Bare
Knuckle /Streets
of Rage (Some info from Streets
of Rage Online)
By Jeffrey
Couto
Competion Drives Game
Creation!
In the early 1990's with
competition from Nintendo's new system, the Super Famicom,
and its many exclusive game titles Sega of Japan found itself
in a difficult position. No longer did they have the newest
and most advanced system on the market, but now some of
Japan's most acclaimed game companies were beginning to
make games exclusively for Nintendo's new machine.
In order to compete Sega was forced to create several new
games internally that would be exclusive to their system
and would be able to stand up to their competitor's newest
products. Amongst these properties Sega created was Bare
Knuckle, a side-scrolling beat-em-up game which would go
on to become the company's answer to Capcom's arcade port
of Final Fight for the Super Famicom system and one of the
Mega Drive's most respected franchises.
The Story
Bare
Knuckle 1 >
A vicious criminal syndicate has taken over the city, including
its government and police force. In order to restore peace
to the city three police officers decide to take on the
criminal syndicate and their mysterious boss, Mr.X.
Bare Knuckle 2
>
It's been a year since Adam, Axel and Blaze saved the city
from the criminal syndicate and Mr.X, however not all is
as it seems. After 1 year the syndicate resurfaces and kidnaps
Adam forcing our heroes to once again rise against Mr.X
in order to save their city and their friend. This time
the fight would be joined by Axel's friend Max and Adam's
brother Skate.
Bare Knuckle 3
>
The syndicate is back and it has replaced top city leaders
with robot duplicates! It's now up to Axel, Blaze, Skate
and Dr.Zan to once more save the city from the evil forces
of Mr.X.
A Success!
After its initial release
Bare Knuckle quickly became a popular game with game fans,
due to its mix of fun gameplay, a two-player mode and some
great music composed by Yuzo Koshiro. After the success
of the game Sega began to work on its sequel, which would
go on to become the most popular entry in the series.
Bare Knuckle 2 kept most
of what made the original game so popular with fans while
also addressing the single biggest complaint against it,
the in-game graphics, which were considered average for
the Sega Mega Drive. The new game had much larger graphics
than its predecessor (thanks in part to the new 16-meg cart),
expanded character selections (up to 4 from 3 in the Bare
Knuckle), more moves per character, larger number of enemy
forces.
Unfortunately by the time
Bare Knuckle 3 was released (1994), side-scrolling beat-em
up's were no longer a popular genre with game players, who
were now more interested in the more complex one-on-one
fighting games like Street Fighter II. Despite the fact
that game featured better graphics and a larger number of
moves, characters and stages it was not received well by
fans who thought that it didn't bring anything new or worthwhile
to the table.
Hard Times on the
Streets of Rage
After the final 16-bit installment
of Bare Knuckle was released by Sega, speculation started
to mount that they would rework the franchise for their
new video game platform, the Sega Saturn as either a 2.5
D or 3-d game. An attempt was made to get the game Fighting
Force (from outside development company Core Design) and
convert it to a new Bare Knuckle, but this never went through.
Another game, Die Hard Arcade, appears to have been an attempt
at bring the franchise back through the arcades, thankfully
this route was not taken.
In 1999 development work
began on Bare Knuckle 4, which would eventually be released
on Sega's latest system at that time, the Dreamcast. Despite
its potential on the new console the idea for a new entry
in the series was shot down after it was decided that a
beat-em-up game would not sell well in an era when 3-D games
are the norm. Thankfully this setback did not mean that
a new Bare Knuckle would not eventually make it out into
the game market.
The Fight Goes On!
It's a safe bet to say that
at some point in the near future we will see our favorite
Bare Knuckle heroes once again. Yuzo Koshiro has made it
known that he intends to make a new game in the series and
he has already done a lot of work on it, including character
designs. Whereas the game will be in an all new 3-D format
or stay closer to its origins as a 2-D game is yet to be
seem, however let's hope that any new entries in the series
will be as much fun as its predecessors and maybe (maybe)
be good enough to bring this dying (dead?) genre back to
the forefront of the video game industry.
For more info on this great
game series stop by Streets
of Rage Online
Jeffrey Couto |