| Space
Channel 5 (2000)
System: Dreamcast
Developer: Sega
Official
US Website
By
Jeffrey
Couto
Introduction
Released in 2000 to great industry fanfare
and rave reviews Space Channel 5 ultimately didn't make the
huge impact Sega was hoping it would with gamers accross the
United States. To this day I am as perplexed as the Sega marketing
executives probably were by this market's response as Space
Channel 5 is without a doubt one of the true jewels to have
been originally developed for the Dreamcast and to be born
out of the now popular Music/Rhythm game genre.
The Story
“It’s the 25th century, and planet
Earth is in a state of crisis. An alien race, the Morolians,
have launched an invasion against the Earth, randomly shooting
innocent victims with a mysterious ray gun. The effect of
the ray is rather unusual as it forces people to dance uncontrollably,
and enslaves them to alien rhythms. Of course, their attack
has caused a widespread panic. The first station to grab the
scoop is a little watched space broadcaster, “Space
Channel 5.”
Sensing a golden opportunity to boost ratings,
the director, Fuse, has sent Ulala, the only reporter who
hasn’t been captured, to the scene. The broadcast begins
at the location of the first incident – Spaceport 9.
Ulala must copy the Morolian’s dance steps – Up!
Down! Right! Left! Shoot! Shoot! Shoot! Ulala is the only
hope we have to defeat the Morolians and free the human victims.
The future of the Earth is in her hands!” -- From the
game’s instruction sheet
Review
As soon as this game is booted up you know
you are in for one fun and rather unique video gaming experience!
With its retro-futuristic stylings and hip 60's inspired music
this game demands to be played!
Basically the way Space Channel 5 works is
akin to a musical version of Simon says. In each of the 4
stages in the game you are challenged again and again to several
dance duels, which basically boil down to imitating the alien’s
dance moves perfectly each time. When this is successfully
accomplished Ulala is able to either free the hostages from
the aliens’ grip or to take down the challengers using
her ray gun.
While on the surface, this is a very simple
setup for a game, it does make for some very addictive gameplay,
much like Parappa the Rapper and many other games in this
genre especially since Space Channel 5 compensates for the
simple play mechanics and short number of levels by upping
the difficulty factor. You won’t beat Space Channel
5 in your first seating, but you’ll have a lot of fun
trying and ultimately that’s what this game is all about.
No matter how many times I initially failed
to even reach level 2 I kept on playing because it was just
so darned fun! The music, characters and graphic design made
for some dangerously addictive and amusing gameplay! Needless
to say that the challenge was worth going through as each
level revealed more pieces of the Space Channel 5 story.
Conclusion
What else can I say? This is one heck of a
fun game! If you don’t have a Dreamcast available to
you, make sure to pick up the recently released Space Channel
5 Special Edition port for the Playstation 2, which also contains
the sequel to the original game and is also an amazing game
in its own right. we’ll have to save that one for another
review!
Jeffrey Couto
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