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Megaman
Zero
Knux Five
Introduction
It is the year 22XX.
After the world's longest anti-virus scan, one of the greatest
Maverick Hunters is reawakened in the middle of a civil war.
He will have to fight for his people... but against his greatest
ally? You are Zero. Megaman Zero is a strange, yet workable,
hybrid of Megaman X and something akin to Castlevania: Circle
of the Moon.
The Story
After
the Reploid Wars, Zero went into exile, fearing that he had
the Sigma Virus. The only way he could be sure would be to
essentially run Norton's Anti-Virus for 100 years. During
his exile, Neo Arcadia - the city of unity, was built. Naturally,
the government goes crazy and arrests Reploids for anything
they do. Dr. Ciel, a human, leads the remaining reploids out
of Arcadia
and to an abandoned city. While on a routine raid in an energy
mine, the resistance is being badly beaten. Ciel finds Zero,
and when there's no other option, Ciel uses her Cyber-Elf
to unlock Zero, who in return kicks the enemy's butt, but
something's disturbing about the enemy- They're modeled after
X, one of Earth's greatest heroes. Zero doesn't make the connection,
as his memory has been wiped clean. Zero will face off against
these X-Bots and will track down their creator.
You are
Zero, your enemy is X.Your mission is to save the Resistance,
defeat your finest ally, and figure out what's really going
on.
How Good is it?
Right
off the bat, it's not a standard Megaman game. There's no
"Brady Bunch of Bad Guys" screen, instead, you select
missions when talking to Dr. Ciel. The world is expansive,
just like Metroid or Castlevania. You can go anywhere. As
that's more of a "presentation" aspect, I will move
onto gameplay.
Zero begins with a hand-held
blaster, but shortly gets his Z-Saber, along with a Boomerang
Shield and Energy Pike. All these weapons can gain power with
experience. As you fight, you will also gain the powers of
nature, which will be combined with your weapons. The Cyber-Elf
system most resembles Pokémon. As you progress, you
will gain Cyber-Elves. Some are temporary (Energy refills,
save from a fall, etc.), some are permanent (Double life bar,
more energy, etc.), all are limited. You use that elf, you'll
never get it back. The big boys need to be fed before they
can be used though. Lives are reworked. Lose all your lives
on a mission, the Resistance fails that mission. You have
to be strategic on how you spend your lives.
Not for the kiddies. They'll most likely
get fed up with the game. Those who have played Metroid and
Castlevania, or the Megaman games, will most likely get the
best experience. I personally found the game to be pretty
good, but I am a fan of all three series previously mentioned.
I got the story, and I got the exploration aspects. I never
did beat that final boss, but it's a great game otherwise.
If the ending somehow skews my opinion, I will amend it. If
you see the game cheap, grab it.
Knux Five |