| Ikaruga
(Some Images used from the Adrenaline
Vault)
By GaoRed
X
System: Nintendo Gamecube
Developer: Treasure
Introduction
Arcade shooters have become a rarity these
days, compared to the 80's and 90's when they pretty much
dominated the market. But with the local arcade quickly becoming
a thing of the past, shooters are only embraced by a niche
market. Which makes the recent American release of Ikaruga
to the Game Cube such a surprise.
The storyline, such as it is, pits a small
group of resistence fighters against the might of an extremely
powerful super-nation bent on world conquest. (How's that
for an original plot, huh?) Typically, the resistence has
only one ship that can stand up to the invaders, and of course,
you're the only pilot in question. The plot goes out the window
once the action gets going, which is no big loss, however.
Review
Originally released on the Sega Dreamcast
in Japan last year, and developed by Treasure, the company
that brought us Gunstar Heroes and Sihouette Mirage, Ikaruga
delivers 5 levels of incredibly intense shooter action. Yeah,
that's right, ony 5 levels. But those are more than enough
to keep you occupied.
The game itself is pretty straight-forward,
but Treasure added a new twist to the game mechanics Besides
being equipped with standard rapid-fire, your ship has the
ability to change polarities to either back or white. Therein
lies the afforementioned twist since enemy ships in the game
come in only two colors--yup, black and white. White ships
shoot white bullets and black ships shoot black ones. You
can absorb like-colored bullets and release the collected
energy as a devasting homing attack, and dodge opposite-colored
bullets, so it's not enough to just shoot everything that
comes at you. The screen often becomes so crowded with enemy
fire that polarity shifting becomes crucial to your survival.
You don't even need to rely on the standard fire of your ship's
normal weapon at get through the game. Since one half of the
enemy fire is lethal, while the other half powers you up,
playing Ikaruga requires you to improvise often.
As mentioned before, the game's only 5 levels
long, but there are times when you'll be navigating carefully
through hails of enemy fire, shifting polarities just to survive
as much as you'll be tearing through things in your path.
The game is HARD. As in, throwing-your-controller-at-the-TV-in-frustration
hard.
The background graphics are all rendered 3-D,
but the muted color scheme makes them look dull and washed
out. However, this was no doubt done to help the color of
enemy bullets stand out on screen.
Conclusion
Ikaruga has enough elements to make it unique
among shooters, and there's a lot here to like. But the difficulty
might be a detterent in keeping players interested. Still,
if you're a die-hard shooter fan, Ikaruga's definitely worth
a look.
GaoRed
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