| Daphne
in the Brilliant Blue Vol-2: Reunion
(2004)
Animation Production: Bandai Visual/Group TAC
Released by: Geneon
Entertainment
Running Time: 100 Minutes
By Jeffrey
Couto
Introduction
Daphne in the Brilliant Blue is one of those
shows that starts by trying to fool you into thinking its
going to be about one thing, but then ends up being a completely
different premise than was initially expected. What at first
seemed like a story about a young girl going for her academic
dreams and getting her dream job became more of a Burn Up-like
series about a group of women who fight crime as vigilantes
for hire.
Now, while this is not a terribly original
setup, the story proved to be entertaining enough thanks to
the cast of characters and the action scenes infused into
the proceedings. With the second set of episodes that are
at the center of this review the creative team finds a comfortable
spot from which to develop the characters and advance the
story via the use of loosely connected self-contained chapters
in the story of Maia and the rest of the Nereids’ team.
Story
"Yuu Park, a deadly martial arts expert,
returns to Nereids. She has been serving time for causing
injuries to more than 20 bystanders while trying to capture
a petty thief. She is the close range combat specialist of
the team and rumored to be as dangerous barehanded as Gloria
is with her machineguns. Until her private investigator license
is reissued, she is put under house arrest, and Maia is ordered
to watch over her. . . But can Maia keep Yuu under control
by herself?" -- DVD Box
Review
The second volume in Geneon’s release
of Daphne in the Brilliant Blue features episodes five through
eight episodes in the series, which include:
Episode 5: Call Me Rough Neck
Yu Park, an extremely powerful hand-to-hand combat member
of Nereids has finished serving her prison term for destroying
several areas of private property and inflicting indirect
physical harm to members of the local police department. Unfortunately
she can’t come back to work until she gets her license
back from the police. Can the rest of Nereids help get her
license back?
Episode 6: In the Heart of the Night
An expert team of thieves is stealing rental cars from the
local area and are now causing a lot of trouble for the rental
and insurance companies in charge of these vehicles. Can Nereids
get to the bottom of what is happening here?
Episode 7: All that Papa
The local branch manager! At Nereids he is treated harshly
by the girls and the corporate office, but at home he is a
brave hero that fights for justice, or so he has made it seem
to his daughter. When she asks to come to the office though,
he must come up with a plan to convince her that he is everything
he has told her whenever he’s home. Can he pull it off
and appear to be the hero that he tells his daughter he is?
Episode 8: The Speeding
There is competition to determine whose hover car will be
the next one to be used by the Ocean Agency. Whoever wins
stands to gain quite a bit, but when one of the two competing
companies decides to pursue some shady practices to take out
their opponent only the Nereids team can help and with Maia
as the stand in test pilot for the newest hover car model
things get crazier and crazier by the minute.
I half expected that going into this set of
episodes in the series that the stories would stick to mission
type plots, that is, that each episode would center around
a particular case taken up by the Nereids team. In a way they
lived up to that, but in another they had enough variety to
them to make them feel less template-based than anticipated.
In fact episodes five, seven and eight were quite unique in
their approach to the premise of the series.
Episode seven, “All that Papa”,
in particular was the best of these since it takes a decidedly
different approach that focuses entirely on the branch manager
character rather than the female cast, which has so far been
the sole focal point of the series. By taking this approach
we get an entirely new perspective on the majority of the
characters who are basically forced to act differently than
they normally would so as to make it seem to the manager’s
daughter that he is fact the big man in the office and a real
hero of justice who apprehends criminals whenever he’s
at work. Needless to say this also makes for some good comedic
bits and “fish out of water” gags.
Episode eight, “The Speeding”,
also bears mentioning as it also takes a radically different
approach to the series' standard stories thus far by taking
Maia out of Nereids duty and placing her on the seat of an
experimental hover car as a test driver. This one, like episode
seven, allows us to take a peek at different personality traits
for various characters and also serves as another opportunity
to put Maia at the forefront of the narrative, which she really
hasn’t done since the first couple of episodes. The
hover car subplot also brings in some excitement in the form
of fast paced racing visuals and action sequences.
Episode five, “Call me Rough Neck”,
would probably fall into third place in terms of overall entertainment
value here, but does serve an important role in the big scheme
of things as it introduces the final member of the core cast
in the form of Yu Park, a mostly silent, but quite powerful
member of the Nereids crew. As one of the main protagonists
she serves as an opponent to Gloria in terms of personality
and fighting style (weapons VS physical combat) and also as
the mysterious or enigmatic member of the group, who we don’t
know much about early on.
Overall most of these stories stand on their
own, but they do have some minor continuity built into them.
The biggest mystery that keeps popping up throughout these
episodes (and the ones in volume one) comes in the form of
a strange man who is briefly seen in several scenes, particularly
whenever Maia is onscreen. I would suspect that he is the
one who arranged for Maia’s failure to get into the
Ocean Agency, despite her “best student” status.
Whether this is true or not, the answer is yet to come in
one form or the other. I do hope by the next set of stories
that this strange person comes to the forefront and start
bridging some of these stories closer together.
On the animation front this series is very
well put together. The frame rate is smooth and several visual
effects are put to good use to bring the city and its water
surrounding to life. The show starts with a very bright color
palette that is heavy on the blues and greens, but then it
moves to a darker range as we follow Nereides’ missions
inside the city and at night time. The tropical setting of
episode seven also manages to bring in some nice green hues.
The music soundtrack was suitable for what
the show’s premise and features some beautiful instrumental
pieces that share the stage with more pumped up action-oriented
numbers. The voice acting was good on both the Japanese and
North American ends. Overall the casts put in a solid performance.
The DVD package is well together in typical
Geneon fashion. The exterior of the DVD case ports a great
piece of the local Nereids' office leader striking a thoughtful
pose afront a soft purple/pink background. On the reverse
side there is an alternative DVD cover that features Gloria
as the cover character. Inside the box there’s a small
insert with the dates of all the other volumes in this release
on one side, chapter stops info on the other and a mini poster
on the inside that features the entire cast. DVD extras are
limited to a clean copy of the ending theme and previews for
other Geneon products.
Final
Thoughts
With this second set of episodes Daphne in
the Brilliant Blue becomes a more interesting series, but
it still operates within a self contained story environment,
which limits the potential for character development and plot
evolution. Hopefully with the next set of stories they will
begin addressing this.
If you love Burn Up-like action, definitely
pick this one up.
Jeffrey
Couto |